Tips and Tricks¶
This site contains some useful hints to adjust easily to the work flow we have established in our lab. We decided to keep this open for everybody in case someone finds it useful.
Useful Things to Learn¶
- R
- python (psychopy, achrolab, matplotlib)
- LaTeX (beamer, sweave)
- difference between vector and bitmap graphics
- editor (e.g. vim)
- git
- HTML
- typing fast and blind
- console
Useful Tools¶
Programming¶
Vector Graphics¶
For generating vector graphics we normally use one of the following programs:
- inkscape all kinds of vector graphics especially for altering existing vector graphics (very good import and export to different file formats)
- latex/tikz including it in a presentation or drawing by writing
- GeoGebra for constructing geometrical objects (doing geometrical mathematics, can export to latex/tiks)
- R
- python/matplotlib
If you are looking for free (public domain) vector graphics have a look at openclipart.org.