colorlab

Tips and Tricks

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Tips and Tricks

This site contains some useful hints to adjust easily to the work flow we have established in our lab. We decided to keep this open for everybody in case someone finds it useful.

Useful Things to Learn

  • R
  • python (psychopy, achrolab, matplotlib)
  • LaTeX (beamer, sweave)
  • difference between vector and bitmap graphics
  • editor (e.g. vim)
  • git
  • HTML
  • typing fast and blind
  • console

Useful Tools

Programming

  • pyflakes to spell check your python code in real time with the vim plugin.
  • pylint to check your conventions.

Vector Graphics

For generating vector graphics we normally use one of the following programs:

  • inkscape all kinds of vector graphics especially for altering existing vector graphics (very good import and export to different file formats)
  • latex/tikz including it in a presentation or drawing by writing
  • GeoGebra for constructing geometrical objects (doing geometrical mathematics, can export to latex/tiks)
  • R
  • python/matplotlib

If you are looking for free (public domain) vector graphics have a look at openclipart.org.

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